Just a quick post to show what I’ve been working on. I finally managed to get Happy Usagi to run inside an android emulator:
This is a huge step! So far I’ve only made games for Windows and Linux. Getting them to run on Android has been a major goal when I started this journey. Unfortunately, it is not trivial to get C++ code to run on Android. That’s why I’m happy to show you this progress update even though it’s far from complete.
Wouldn’t you like to see the game on the Android App Store? I know I would 🙂 You have to be patient though. There is still a lot of work to do. Besides bugfixing, I also have to rework the game to a touch-based interface.
But when all that’s done, you can keep virtual bunnies in your pocket!
Well done on getting Happy Usagi running within an Android emulator! That is no small feat! What was the porting process like? Aside from bug fixes and also having to eventually incorporate a touch-based interface, do you foresee having to rewrite a significant amount of code to accommodate Android? Best of luck on continued development!